﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace lumo.display
{
    /// <summary>
    /// An object with a color.
    /// </summary>
    public interface IColorable
    {
        /// <summary>
        /// The color of the object.
        /// </summary>
        Color Color { get; set; }

        /// <summary>
        /// The red color of the object.
        /// </summary>
        byte ColorR { get; set; }

        /// <summary>
        /// The green color of the object.
        /// </summary>
        byte ColorG { get; set; }

        /// <summary>
        /// The blue color of the object.
        /// </summary>
        byte ColorB { get; set; }

        /// <summary>
        /// The alpha color of the object.
        /// </summary>
        byte ColorA { get; set; }
    }
}
